package com.rover022.flixelgame
{
	import org.flixel.FlxG;
	import org.flixel.FlxGame;

	public class GameEngine extends FlxGame
	{	
		public function GameEngine(GameSizeX:uint, GameSizeY:uint, InitialState:Class, Zoom:Number = 1, GameFramerate:uint = 60, FlashFramerate:uint = 30, UseSystemCursor:Boolean = false)
		{
			UseSystemCursor = true;
			super(GameSizeX, GameSizeY, InitialState, Zoom, GameFramerate, FlashFramerate, UseSystemCursor);
			FlxG.debug=GameConfig.debugMode;
		}
	}
}
